The minimal challenge comes from making sure you balance who does the busy work of cooking and cleaning.
Otherwise, spats might break out and you'll have to sit through more of the hug-snuggle-gossip routines to advance your relationship levels.
In Singles, it's almost as if a few options are begrudgingly thrown in so you'll have something to do while you're waiting for your characters to like each other enough to bump uglies. Do you like the green chair or the more expensive purple one?
And do you want to spent 0 or 00 on a vacuum cleaner? You're just biding your time until the beast with two backs shows up.
To the technology's credit, the graphics engine isn't bad.
It handles different zoom levels adroitly, which makes for great screenshots.
Because the privilege of clicking on "Do the Wild Thing" is the equivalent of the boss monster in Singles. First, let's admit that there's nothing wrong with the basic premise.
The most obvious fact about Singles is that it's so blatant a The Sims clone that you have to wonder what it takes to kick up a lawsuit against clones these days.Unlike in the Sims, players don't design their Singles from scratch, but choose from a selection of pre-made characters with various personality traits.Singles was designed for the European market, where many Americans might find the general attitude toward sexual expression to be more relaxed.There's a potentially interesting system of character advancement in which you earn points to spend on skills, but since your goal consists almost solely of advancing to the point where your characters will have sex, everything else is peripheral.So it's hardly surprising that Singles is missing the rich shopping and house customization options that make The Sims so engaging.For each need, there are very few actions available, and no one else to meet them beyond your character's single roommate.